About our Game


We are in the land of Tristania, the only kingdom that didn't fall into the enemies hands and you are their only hope to survive! Stand the siege with the help of the mages to defend the castle in this Tetris styled game. Siege Breaker is a fast paced quadruple Tetris, where the player has to navigate blocks on four lanes coming from four different sides! Steadily increasing speed and decision making on which lane you need to play create a totally new Tetris-challenge!! Customizable difficulty, dynamic difficulty adjustment, an online Highscore list and a unique high pixel art fantasy setting make this re-invented Tetris-game a new experience for Puzzle player!

Who We Are

We are team BlockIt, a small group of six game students, formed for a student project for our 1st semester project at the S4G School for Games in Berlin.

What We Do

Currently we`re developing Siege Breaker, a fast paced quadruple Tetris. At the same time we study Game Design, Game Art and Game Engineering.

Project Gallery


Some ingame Screenshots to give you a little impression.

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Social Media


Follow us on Facebook, visit us on IndieDB and itch.io and tell your friends about Siege Breaker!We appreciate your support!

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Siege Breaker

Team BlockIt


This is the Team behind Siege Breaker. Six game students of the S4G School for Games created this game for their 1st semester project. Meet the Team!

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Jasper Westphal

Game Designer / Team Lead

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Tom Willi Klobusinski

Game Designer

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Dennis Buchmann

Game Programmer

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Georg Nimke

Artist

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Kai De Luca

Artist

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Maik Randowski

Producer

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Contact us


If you have any questions, suggestions or feedback, please feel free to send us a message.

S4G School for Games GmbH
Team BlockIt
Gubener Straße 47
10243 Berlin

TeamBlockIt@gmx.de

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